Copenhagen course exploring how adaptive virtual reality environments powered by AI can support skills development for diverse learners in inclusive educational settings.
Learning Objectives:
- Understand VR and AI applications in inclusive education
- Evaluate adaptive VR tools for accessibility and learning impact
- Design inclusive VR-enhanced learning scenarios
- Address ethical and safety considerations for immersive technology
- Plan a pilot VR/AI project for their school
Copenhagen training dates: 05–09.07.2027.